Wednesday, July 15, 2009

Zelda Retrospective: Part III - Zelda II: The Adventure of Link - Day 2


Okay, so, I haven't been playing much. I've spent much of the time between this and the last Zelda blog. I played a little last night, trying desperately to get through Death Mountain without a guide, only to fail miserably each time. One of the biggest problems I have with this game, and it might just be a result of the port onto GameCube disc, but every time I lose all my lives, I get sent all the way back to the very beginning of the game. This makes making progress incredibly difficult. I felt that perhaps I hadn't levelled-up Link enough and then had a Final Fantasy-inspired idea that I've done a couple times after going to nearly the end of the game and discovering my characters weren't powerful enough (and was at a point where I couldn't dungeon crawl to upgrade).
So today I picked up the controller for a few hours and decided to start a fresh file. I made the quick jaunt to Rauru Town, then went up to Parapa Palace, where I levelled-up Link enough to where I needed 1200 to make it to the next level. This time, I made mince meat of Horsehead on the first try and got the upgrade after placing the crystal. So that left Link with level 4 attack and level 5 health and magic. Much better than the first file.
So, I went to tackle Death Mountain yet again, trying to make my way to Spectacle Rock. I was almost there when I got hit that one last time.
I've been seeing that screen way too often for my tastes. This game is absolutely merciless. If I have to start from the very beginning every time I get a game over, retaining only my level and my items (but none of my gained experience points), I don't know how I'm possibly going to get through this game in a reasonable time frame. If I could play the game non-stop and without a single game over, then maybe I could get through.
I guess I just suck at Zelda II. I'm going to keep at it though.

- Nate

1 comment:

Cybourgeoisie said...

Sorry to say, but you don't suck at Zelda II. Zelda II is relentless and merciless. There's one thing you MUST know about this game, though - there are hidden one-ups in the game that are tiny Link dolls you can find hidden throughout the game. There are probably 4 in total, the last one in the final temple, but they do not regenerate after you get a game over. Once you use one, it's gone. Do not use a single one, you will need to find all of them for the final level. Actually, I used up one of them before I went to the final level, and I was still able to beat the game, but I can't tell you how fucking hard it was. I was literally 1 hit away from a game over before I won.

Learn to dodge all the attacks you can, use the shield quickly and efficiently, learn to jump and attack quickly. It's a hard game, but you can get better at it, and you'll need to. There's no way you can brute force your way through the game, you'll need to become rather adept with the controls.